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<title>framebox's CGPortoflio Gallery</title>
<link>http://framebox.cgsociety.org/gallery/</link>
<description>framebox's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Blowout at Exit 16A</title>
	<link>http://framebox.cgsociety.org/gallery/577795</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1198950856_small.jpg"><br><br>This image was created for the CARNIVORA art show and book by Les Barany. It's based on a 3D rendering of a future city, but I spent two weeks in Photoshop to replace almost every pixel of the 3D rendering with 2D elements taken from photos, so I decided to put it in the 2D section. Here you can download a making-of-PDF: <a href="http://www.framebox.de/creations/3d/blowout/index.htm" target="_blank">http://www.framebox.de/creations/3d/blowout/index.htm</a>. The art show will premiere in Detroits cPop-Gallery on January 12. The book will be released in spring 2008.<br />
<br />
<img src="http://www.framebox.de/creations/3d/blowout/Carnivora-468x60.gif" border="0" alt="" /><br />
<br />
Visit <a href="http://www.baranybooks.com" target="_blank">http://www.baranybooks.com</a> for more info. ]]>
	</description>
	<pubDate>Sat, 29 Dec 2007 17:54:18 +0000</pubDate>
	</item>
	<item>
	<title>Salad</title>
	<link>http://framebox.cgsociety.org/gallery/432943</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1164287155_small.jpg"><br><br>Hi, <br />
<br />
this is my latest rendering, a tribute to H.R. Giger and Giuseppe Arcimboldo. I modelled and textured all the vegetables in 3ds max, rendered with the good old scanline renderer in various passes and did the postwork in photoshop. The original resolution is 3000x2500 pixel. <br />
<br />
You see some more details at <a href="http://www.framebox.de/creations/3d/salad" target="_blank">http://www.framebox.de/creations/3d/salad</a> <br />
<br />
Comments and critiques are very welcome.<br />
<br />
Till]]>
	</description>
	<pubDate>Thu, 23 Nov 2006 13:05:58 +0000</pubDate>
	</item>
	<item>
	<title>Shaved Bumblebee</title>
	<link>http://framebox.cgsociety.org/gallery/565637</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1196073465_small.jpg"><br><br>This is my &quot;strange behaviour&quot; entry, you can find all the details and WIP steps here: <a href="http://forums.cgsociety.org/showthread.php?threadid=524220" target="_blank">http://forums.cgsociety.org/showthr...threadid=524220</a><br />
<br />
<br />
This is the little story of the bumblebee Bernard who wanted to impress his friends with an experiment. It was one of these boring days and they were as usual looking for some nonsense to get involved in and succeeded in switching on an electric shaver. And Bernard, for the first time in his life, completely freed himself from his beautiful yellow and black fur. But then, under the shouting and cheering of his mischievous friends, he watched in the mirror and had to recognize that the result didn`t please him as much as he expected. But hey, so what, it will grow again....<br />
.<br />
<img src="http://www.framebox.de/creations/3d/bumblebee/framebox_bumblebee_ausschnitt.jpg" border="0" alt="" /><br />
.<br />
<img src="http://www.framebox.de/creations/3d/bumblebee/hummel2.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 26 Nov 2007 10:37:49 +0000</pubDate>
	</item>
	<item>
	<title>Dishes</title>
	<link>http://framebox.cgsociety.org/gallery/539686</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1189725544_small.jpg"><br><br>This idea came while I was driving through a tower block neighbourhood. Somehow I always considered satellite dishes to be something beautiful since I was a child. To avoid any misunderstandings: The underlyling building and the environment is not computer generated, it's a photo. The satellite dishes are all 3D. The image was made with 3ds max 8 and Photoshop. Is the TV media  overgrowing the building like a disease or is the mankind barricading from real life? Maybe it's both... <br />
---<br />
Here is some making-of-info: <br />
<a href="http://www.framebox.de/creations/3d/dishes/" target="_blank">http://www.framebox.de/creations/3d/dishes/</a><br />
]]>
	</description>
	<pubDate>Thu, 13 Sep 2007 23:19:28 +0000</pubDate>
	</item>
	<item>
	<title>Disruption Series II</title>
	<link>http://framebox.cgsociety.org/gallery/593990</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202662034_small.jpg"><br><br>.<br />
<img src="http://www.framebox.com/creations/3d/disruption2/framebox_kitchen_sw_ausschnitt.jpg" border="0" alt="" /><br />
This image was created with 3ds max and particle flow using the blob mesh modifier. The background is a photo. This is part of a series of images <a href="http://www.framebox.de/creations/3d/disruption2" target="_blank">http://www.framebox.de/creations/3d/disruption2</a>]]>
	</description>
	<pubDate>Sun, 10 Feb 2008 16:47:16 +0000</pubDate>
	</item>
	<item>
	<title>Morning Scene</title>
	<link>http://framebox.cgsociety.org/gallery/344405</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214384_small.jpg"><br><br>This is a morning scene made with 3ds max and mental ray, without global illumination. the water and bubbles are just a raytraced box with a texture and bump map.<br />
.<br />
<img src="http://www.framebox.com/creations/3d/bad/framebox_morning_hires_detail.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 11 Apr 2006 09:55:16 +0000</pubDate>
	</item>
	<item>
	<title>Tristesse</title>
	<link>http://framebox.cgsociety.org/gallery/344389</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214437_small.jpg"><br><br>A stairway, made using mental ray, 3 light sources, a little bit of global illumination and a lot of raytracing.<br />
<br />
]]>
	</description>
	<pubDate>Tue, 11 Apr 2006 09:25:11 +0000</pubDate>
	</item>
	<item>
	<title>Woojet Concept Car</title>
	<link>http://framebox.cgsociety.org/gallery/343895</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214785_small.jpg"><br><br>I finally found some time for a just-for-fun-3d-model since the release of my shortfilm &quot;Delivery&quot; a year ago and spent some days trying to create an extreme vehicle. The design should more be a mixture of a rocket, a tank and a jet and it is ment to be settled more in the world of cartoon than in our physical limits. Rendered with the 3ds max standard scanline renderer. I'm looking forward to read what you think about it...<br />
.<br />
More views <a href="http://www.framebox.de/creations/3d/woo/" target="_blank"> &gt;&gt;&gt;&gt; click here &lt;&lt;&lt;&lt;</a><br />
.<br />
<img src="http://www.framebox.de/creations/3d/woo/600/woo5.jpg" border="0" alt="" /><br />
<img src="http://www.framebox.de/creations/3d/woo/600/woo4.jpg" border="0" alt="" /><br />
<img src="http://www.framebox.de/creations/3d/woo/600/woo9.jpg" border="0" alt="" /><br />
<img src="http://www.framebox.de/creations/3d/woo/600/woo7.jpg" border="0" alt="" /><br />
<img src="http://www.framebox.de/creations/3d/woo/600/woo1.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Mon, 10 Apr 2006 11:44:07 +0000</pubDate>
	</item>
	<item>
	<title>Lighter</title>
	<link>http://framebox.cgsociety.org/gallery/344394</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214819_small.jpg"><br><br>This was jast a test to achieve photo realism. rendered with mental ray, 2 light sources, no GI and a lot of raytracing. you can find a wireframe view on my website. ]]>
	</description>
	<pubDate>Tue, 11 Apr 2006 09:33:39 +0000</pubDate>
	</item>
	<item>
	<title>Disruption Series</title>
	<link>http://framebox.cgsociety.org/gallery/461044</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214757_small.jpg"><br><br>This is a series of 4 images expressing extreme forces from physics or chemistry. I made this to experiment with a mix of vector and photo styles. I used 3ds max with scanline renderer and Light Tracer and lots of postwork in Photoshop and After Effects. The white lines were done by using the &quot;Torus Knot&quot; primitive in 3ds max with some extreme settings. <br />
<br />
You can see the complete series and download various wallpaper formats at <br />
<br />
<a href="http://www.framebox.de/creations/3d/disruption" target="_blank">http://www.framebox.de/creations/3d/disruption</a><br />
<br />
Hope you like it, comments and critiques are welcome!<br />
]]>
	</description>
	<pubDate>Wed, 07 Feb 2007 19:41:43 +0000</pubDate>
	</item>
	<item>
	<title>Nucleus</title>
	<link>http://framebox.cgsociety.org/gallery/461447</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214741_small.jpg"><br><br>I experimented with a mix of vector and photo styles and used 3ds max with scanline renderer and Light Tracer and lots of postwork in Photoshop and After Effects. The white lines were done by using the &quot;Torus Knot&quot; primitive in 3ds max. The poly objects were arranged using reactor dynamics. You can see the complete series at<br />
<br />
<a href="http://www.framebox.de/creations/3d/disruption" target="_blank">http://www.framebox.de/creations/3d/disruption</a><br />
<br />
Comments and critiques are welcome!<br />
.<br />
Here comes the rest of the series<br />
.<br />
<img src="http://www.framebox.de/creations/3d/disruption/torpedo600.jpg" border="0" alt="" /><br />
.<br />
<img src="http://www.framebox.de/creations/3d/disruption/vortex600.jpg" border="0" alt="" /><br />
.<br />
<img src="http://www.framebox.de/creations/3d/disruption/fiber600.jpg" border="0" alt="" /> <br />
]]>
	</description>
	<pubDate>Thu, 08 Feb 2007 17:56:48 +0000</pubDate>
	</item>
	<item>
	<title>Wrigley's fish</title>
	<link>http://framebox.cgsociety.org/gallery/593991</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202662225_small.jpg"><br><br>This scene was created for a Wrigley's campain produced by &quot;The Marketing Company&quot;. The bubbles and ground were done with particles, the fish was modelled with zbrush. Depth of field was done with Frischluft Lenscare, as always... <br />
<br />
<img src="http://www.framebox.de/creations/3d/fish/framebox_TMC_wrigley_fish2b.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sun, 10 Feb 2008 16:50:28 +0000</pubDate>
	</item>
	<item>
	<title>Tropfen</title>
	<link>http://framebox.cgsociety.org/gallery/444610</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214804_small.jpg"><br><br>This &quot;drop&quot; was made using standard polymodelling, no simulation. It`s one of the fiew things I`ve rendered with mental ray. And it contains no light. Just a backplate with a self illuminating gradient and raytrace refraction, nothing else.]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 20:00:21 +0000</pubDate>
	</item>
	<item>
	<title>Android</title>
	<link>http://framebox.cgsociety.org/gallery/444609</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1171214832_small.jpg"><br><br>An Android who has my face]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 19:58:07 +0000</pubDate>
	</item>
	<item>
	<title>Himalaya</title>
	<link>http://framebox.cgsociety.org/gallery/595187</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202909585_small.jpg"><br><br>In September/October 2006 I created 11 animations in full HDTV resolution (1920x1080) for a documentary about expeditions to the highest mountains of the Himalaya. &quot;Zum dritten Pol&quot; is produced by BR, Arte and Explorer Media GmbH, directed by Juergen Czwienk and Andreas Nickel, editing and Supervision by Lodur Tettenborn (Media Atelier). The detailed 3D modell of Mount Everest were created with high resoluted satellite imagery.<br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 13:28:22 +0000</pubDate>
	</item>
	<item>
	<title>"Delivery" Trailer</title>
	<link>http://framebox.cgsociety.org/gallery/595219</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202914495_small.jpg"><br><br>This is the trailer of &quot;Delivery&quot;, a 9 minute 3D animation. Now available on DVD with many extras! Visit <a href="http://www.delivery.framebox.de" target="_blank">http://www.delivery.framebox.de</a> for all details.<br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 14:54:57 +0000</pubDate>
	</item>
	<item>
	<title>Souvenirs</title>
	<link>http://framebox.cgsociety.org/gallery/595212</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202914066_small.jpg"><br><br>&quot;Tofu&quot; is a particle simulation of 5000 cubes using Particle Flow in 3ds max. It is a concept of a living painting where physically simulated forces is used like an artistic brush.<br />
.<br />
more info at http://www.framebox.com/creations/3d/tofu<br />
.<br />
Musik by Andreas and Matthias Hornschuh<br />
<br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 14:47:48 +0000</pubDate>
	</item>
	<item>
	<title>Titlesequence "2nd Life" (Shortfilm)</title>
	<link>http://framebox.cgsociety.org/gallery/595216</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202914257_small.jpg"><br><br>These are stills from the title sequence that I made for a friends shortfilm called &quot;2nd life&quot;. Its done in 3ds max using the scanline renderer, no global illumination and no raytracing, just a lot of compositing in after effects + the dof-plugin &quot;lenscare&quot;. <br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 14:50:59 +0000</pubDate>
	</item>
	<item>
	<title>Souvenirs</title>
	<link>http://framebox.cgsociety.org/gallery/595206</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202912995_small.jpg"><br><br>This is a completely handmade simulation of glass being broken by a flying arrow. No dynamics were used. You can see the animation at my website framebox.com or directly at <a href="http://www.framebox.com/creations/3d/arrow/index.htm" target="_blank">http://www.framebox.com/creations/3d/arrow/index.htm</a><br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 14:29:57 +0000</pubDate>
	</item>
	<item>
	<title>Souvenirs</title>
	<link>http://framebox.cgsociety.org/gallery/595205</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202912804_small.jpg"><br><br>The yellow and the pink booster are sculptures made by my brother Nik Nowak. The sculptures are called &quot;Souvenir I&quot; and &quot;Souvenir II&quot;. Check out www.niknowak.de for his other works. <br />
&quot;SOUVENIRS&quot; is an experimental video, it deals with the impression of weird commercial presentation videos for toys Nik experienced during his time in China. <br />
<br />
Visit <a href="http://www.framebox.de/creations/boosters" target="_blank">http://www.framebox.de/creations/boosters</a> for more information<br />
<br />
]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 14:26:46 +0000</pubDate>
	</item>
	<item>
	<title>3D Showreel of Till Nowak</title>
	<link>http://framebox.cgsociety.org/gallery/595222</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/88085/88085_1202915886_small.jpg"><br><br>This is a mix of independent and commissioned animations which I produced in the past 3 yeras (modelling, texturing, lighting, animation and rendering)]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 15:10:00 +0000</pubDate>
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